SBF Group

White Label Multi-Brand Design System

How can I prove the value of a product that was already worn out, whose benefits weren't recognized,

and which was hardly used while a complex ecosystem was being formed?

TL;DR

I was asked to revive a Design System that had already failed twice and was on the verge of being cut for a third time. Within six months — acting as both product and design lead through  2022 and 2023, I proved its value: 26 of 32 planned web components delivered and documented, adoption in 13 of 27 squads, development time cut by 60%, and prototyping time cut by 85%. Together with the team, we scaled Design System Motriz into the single source of truth for SBF Group's digital portfolio — supporting all 7 brands in the group's digital ecosystem, including the Nike Brazil app launch. The system was later recognized by Supernova as a global benchmark for multi-brand design systems.

Context

SBF Group started in 1981 as a brick-and-mortar sports retailer. In 2020 the company rebranded from Centauro to SBF Group to build a full sports ecosystem in Brazil. In under two years, SBF acquired Nike's operations and retail channels in Brazil, NWB (Brazil's largest sports content platform), FitDance (one of the world's largest dance platforms), and other companies while building a tech organization with a product mindset almost from scratch. The first CTO was hired together with nearly 150 new tech hires across software development, product, design, and data. Products that had previously been siloed inside Centauro's e-commerce team now had to work as part of one connected ecosystem.

I had been at SBF Group since 2021, working across 4 products in the Ventures business unit. In June 2022, I was invited to build the company's first centralized Research, Content, DesignOps, and Design System teams — growing the design org from 25 to 45 people. My main goal was to raise the bar across these specialties and increase efficiency and effectiveness company-wide. I led the Design System team through until the end of 2023, transforming it from a stalled MVP into the company's core digital infrastructure.

Problem

Among everything under my remit, the Design System was the hardest problem. A legacy system already existed, but:

  • It was used and developed for only 1 of 7 brands (Centauro), and only on web browser.
  • Documentation was outdated and incomplete — 9 of 32 components documented.
  • The team had already been created and dissolved twice, because leadership had never been shown a clear business case for it.
  • Adoption was low across every technical specialty.

On top of the legacy problems, the "new" context added fresh constraints: the codebase was moving to React and Flutter, the team was small against a large expectation, the new CTO had a cost-reduction plan for the following year, and there was no PM or Group PM owning the product.

The core question I had to answer: how do you prove the value of a product that was already worn out, whose benefits weren't recognized, and that was barely used — while the ecosystem around it kept growing more complex?

My Role

I was appointed to lead the initiative and had to decide, from scratch, who needed to be on the team and what the backlog, roadmap, and strategy should be. There was no Group Product Manager for this product, so I took on a dual role, acting as both product and design lead alongside one software engineer as my closest peer. The squad I inherited had one designer, two web developers, and one mobile developer, with no backlog, PM, strategy, or vision in place.

As the team grew, I brought on a Product Designer who became the system's technical architect — she owned the craft decisions (the token-driven, brand-agnostic component architecture; the Figma library restructuring; the design-to-code alignment with engineering) that made a true white-label system possible. My role stayed on the leadership layer: setting the roadmap and priorities, challenging, validating, and sponsoring the technical direction she proposed, aligning it with the CTO and brand stakeholders, and clearing the organizational blockers that let that execution happen at scale.

Challenge

how can i prove the value of a product that was already worn out, whose benefits weren't recognized, and which was hardly used while a complex ecosystem was being formed?

Our Process

I had less than a year to make the Design System work — otherwise the team risked being dissolved for a third time. My goal was to show, within six months, the real value of a design system in measurable productivity and quality terms, so I executed a structured discovery and strategy alignment:

1. Deep History

Gathered Storybook docs, interviewed former leaders using 5 Whys, and aligned expectations directly with the new CTO and tech leadership.

2. Theory & Benchmark

Studied Atomic Design and maturity models, exchanging insights with Miro's Design Manager to map concrete operational pathways.

3. Secure Execution

Brought on a dedicated Product Designer to act as the primary architect, aligning structural design decisions cleanly with developers.

Main Findings

The research surfaced recurring problems across three main dimensions:

1. Communication and visibility:

  • Outside the squad, virtually no one knew what had shipped in the Design System over the previous year.
  • The squad members were the system's only real advocates — 70% of developers were unhappy with it.
  • Product and engineering stakeholders had seen a single presentation about the product and never got their questions answered.
  • The org wasn't ready for a decentralized model, even though that was the CTO's ultimate ambition.
  1. Prioritization and governance
  • There were no usage metrics for the Design System anywhere in the company.
  • Documentation existed for only one brand (Centauro), and even that had become mostly obsolete after 2021 — while the Brazilian Nike app needed to launch in 10 months with zero components ready.
  • Only web components existed, while company strategy was investing more in responsive web and native apps — exactly where there was nothing to offer.

Culture and endorsement

  • Leadership outside of Design had no awareness of the Design System or why it mattered.
  • 70% of developers were unhappy with it, and 45% of designers were unhappy with the documentation.
  • Some designers resisted adoption even when they understood its value, believing it would limit their creativity.

The Solution

Based on these findings, I set four guiding principles for the new Design System: user-centric (built around real customer needs), mobile-first (prioritized for portable views), scalable (a true white-label system serving every brand), and accessible (WCAG A/AA compliant).

We built and executed a six-part action plan:

1. OKRs: Structured objectives to expand systems partnership, drive satisfaction, and monitor adoption.

2. Way of Work: Centralized ownership for web components, federated contribution for mobile.

3. Communication: Ceremonies and instant Slack release/bug updates.

4. Governance: Strict creation and documentation rules for web and mobile.

5. Content Add-ons: Integrated copy guidelines as the central source of brand voice.

6. Roadmap: First robust multi-brand roadmap spanning all SBF digital properties.

View full

Motriz documentation

View documentation

Scaling Beyond The First Year

With the case for the Design System proven, I kept directing its evolution from an MVP into the group's core digital infrastructure until the end of 2023. Motriz became the foundation for some of the company's highest-visibility launches: the Nike Brazil app, where our white-label core had to absorb Nike's strict global brand guidelines without losing scalability; the Spoint rebrand, where the token-driven architecture let the team ship a full app redesign and a new landing page in days instead of weeks; and Painel SBF, the internal platform used to manage pricing, campaigns, and logistics across the group.

My part in this phase was strategic and organizational: prioritizing what got built, aligning the roadmap with brand and engineering stakeholders (including Nike's global team), and building the governance and rituals (critiques, office hours, recurring roadmap updates) that let a lean team support a fast-growing portfolio without losing quality or consistency.

Results

Within the first six months (proving the system's value):

26 / 32

Components delivered & documented

13 / 27

Squads successfully adopted

- 60%

Development time reduction

- 85%

Prototyping

time cut

  • 100% squad adoption, across 14 live applications and 7 brands — from Centauro's omnichannel retail experience to the Nike Brazil app.
  • A federated mobile contribution model increased delivery velocity by allowing product squads to create and evolve Flutter components independently, while the core team maintained centralized standards and governance.
  • Motriz was later recognized by Supernova as a global benchmark for multi-brand design system consistency.

Featured by Supernova

Team

Marina Domingues – UX Design Manager

Julia Rezende – Product ManagerLuiza Prade – Product Designer

Diógenes Pereira – Software Engineer ManagerEmilio Aiolfi – Staff Software Engineer Mateus Santos – Product Designer

Mateus Vellar – Staff Software Engineer Desktop

Thiago Menezes – Software Engineer Desktop

Lucas Falcão – Staff Engineer Mobile

Marina domingues

SBF Group

White Label Multi-Brand Design System

How can I prove the value of a product that was already worn out, whose benefits weren't recognized,

and which was hardly used while a complex ecosystem was being formed?

TL;DR

I was asked to revive a Design System that had already failed twice and was on the verge of being cut for a third time. Within six months — acting as both product and design lead through  2022 and 2023, I proved its value: 26 of 32 planned web components delivered and documented, adoption in 13 of 27 squads, development time cut by 60%, and prototyping time cut by 85%. Together with the team, we scaled Design System Motriz into the single source of truth for SBF Group's digital portfolio — supporting all 7 brands in the group's digital ecosystem, including the Nike Brazil app launch. The system was later recognized by Supernova as a global benchmark for multi-brand design systems.

Context

SBF Group started in 1981 as a brick-and-mortar sports retailer. In 2020 the company rebranded from Centauro to SBF Group to build a full sports ecosystem in Brazil. In under two years, SBF acquired Nike's operations and retail channels in Brazil, NWB (Brazil's largest sports content platform), FitDance (one of the world's largest dance platforms), and other companies while building a tech organization with a product mindset almost from scratch. The first CTO was hired together with nearly 150 new tech hires across software development, product, design, and data. Products that had previously been siloed inside Centauro's e-commerce team now had to work as part of one connected ecosystem.

I had been at SBF Group since 2021, working across 4 products in the Ventures business unit. In June 2022, I was invited to build the company's first centralized Research, Content, DesignOps, and Design System teams — growing the design org from 25 to 45 people. My main goal was to raise the bar across these specialties and increase efficiency and effectiveness company-wide. I led the Design System team through until the end of 2023, transforming it from a stalled MVP into the company's core digital infrastructure.

Problem

Among everything under my remit, the Design System was the hardest problem. A legacy system already existed, but:

  • It was used and developed for only 1 of 7 brands (Centauro), and only on web browser.
  • Documentation was outdated and incomplete — 9 of 32 components documented.
  • The team had already been created and dissolved twice, because leadership had never been shown a clear business case for it.
  • Adoption was low across every technical specialty.

On top of the legacy problems, the "new" context added fresh constraints: the codebase was moving to React and Flutter, the team was small against a large expectation, the new CTO had a cost-reduction plan for the following year, and there was no PM or Group PM owning the product.

The core question I had to answer: how do you prove the value of a product that was already worn out, whose benefits weren't recognized, and that was barely used — while the ecosystem around it kept growing more complex?

My Role

I was appointed to lead the initiative and had to decide, from scratch, who needed to be on the team and what the backlog, roadmap, and strategy should be. There was no Group Product Manager for this product, so I took on a dual role, acting as both product and design lead alongside one software engineer as my closest peer. The squad I inherited had one designer, two web developers, and one mobile developer, with no backlog, PM, strategy, or vision in place.

As the team grew, I brought on a Product Designer who became the system's technical architect — she owned the craft decisions (the token-driven, brand-agnostic component architecture; the Figma library restructuring; the design-to-code alignment with engineering) that made a true white-label system possible. My role stayed on the leadership layer: setting the roadmap and priorities, challenging, validating, and sponsoring the technical direction she proposed, aligning it with the CTO and brand stakeholders, and clearing the organizational blockers that let that execution happen at scale.

Challenge

How can I prove the value of a product that was already worn out, whose benefits weren't recognized, and which was hardly used while a complex ecosystem was being formed?

Our Process

I had less than a year to make the Design System work — otherwise the team risked being dissolved for a third time. My goal was to show, within six months, the real value of a design system in measurable productivity and quality terms, so I executed a structured discovery and strategy alignment:

1. Deep History

Gathered Storybook docs, interviewed former leaders using 5 Whys, and aligned expectations directly with the new CTO and tech leadership.

2. Theory & Benchmark

Studied Atomic Design and maturity models, exchanging insights with Miro's Design Manager to map concrete operational pathways.

3. Secure Execution

Brought on a dedicated Product Designer to act as the primary architect, aligning structural design decisions cleanly with developers.

Main Findings

The research surfaced recurring problems across three main dimensions:

1. Communication and visibility:

  • Outside the squad, virtually no one knew what had shipped in the Design System over the previous year.
  • The squad members were the system's only real advocates — 70% of developers were unhappy with it.
  • Product and engineering stakeholders had seen a single presentation about the product and never got their questions answered.
  • The org wasn't ready for a decentralized model, even though that was the CTO's ultimate ambition.
  1. Prioritization and governance
  • There were no usage metrics for the Design System anywhere in the company.
  • Documentation existed for only one brand (Centauro), and even that had become mostly obsolete after 2021 — while the Brazilian Nike app needed to launch in 10 months with zero components ready.
  • Only web components existed, while company strategy was investing more in responsive web and native apps — exactly where there was nothing to offer.

Culture and endorsement

  • Leadership outside of Design had no awareness of the Design System or why it mattered.
  • 70% of developers were unhappy with it, and 45% of designers were unhappy with the documentation.
  • Some designers resisted adoption even when they understood its value, believing it would limit their creativity.

The Solution

Based on these findings, I set four guiding principles for the new Design System: user-centric (built around real customer needs), mobile-first (prioritized for portable views), scalable (a true white-label system serving every brand), and accessible (WCAG A/AA compliant).

We built and executed a six-part action plan:

1. OKRs: Structured objectives to expand systems partnership, drive satisfaction, and monitor adoption.

2. Way of Work: Centralized ownership for web components, federated contribution for mobile.

3. Communication: Ceremonies and instant Slack release/bug updates.

4. Governance: Strict creation and documentation rules for web and mobile.

5. Content Add-ons: Integrated copy guidelines as the central source of brand voice.

6. Roadmap: First robust multi-brand roadmap spanning all SBF digital properties.

View full Motriz documentation

View documentation

Scaling Beyond The First Year

With the case for the Design System proven, I kept directing its evolution from an MVP into the group's core digital infrastructure until the end of 2023. Motriz became the foundation for some of the company's highest-visibility launches: the Nike Brazil app, where our white-label core had to absorb Nike's strict global brand guidelines without losing scalability; the Spoint rebrand, where the token-driven architecture let the team ship a full app redesign and a new landing page in days instead of weeks; and Painel SBF, the internal platform used to manage pricing, campaigns, and logistics across the group.

My part in this phase was strategic and organizational: prioritizing what got built, aligning the roadmap with brand and engineering stakeholders (including Nike's global team), and building the governance and rituals (critiques, office hours, recurring roadmap updates) that let a lean team support a fast-growing portfolio without losing quality or consistency.

Results

Within the first six months (proving the system's value):

26 / 32

Components delivered & documented

13 / 27

Squads successfully adopted

- 60%

Development time reduction

- 85%

Prototyping

time cut

  • 100% squad adoption, across 14 live applications and 7 brands — from Centauro's omnichannel retail experience to the Nike Brazil app.
  • A federated mobile contribution model increased delivery velocity by allowing product squads to create and evolve Flutter components independently, while the core team maintained centralized standards and governance.
  • Motriz was later recognized by Supernova as a global benchmark for multi-brand design system consistency.

Featured by Supernova as a global benchmark

Team

Marina Domingues – UX Design Manager

Luiza Prade – Product DesignerJulia Rezende – Product Manager

Diógenes Pereira – Software Engineer ManagerEmilio Aiolfi – Staff Software Engineer Mateus Santos Product Designer

Mateus Vellar – Staff Software Engineer Desktop

Thiago Menezes – Software Engineer Desktop

Lucas Falcão – Staff Engineer Mobile

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